Double Fine focuses on new projects, no Psychonauts 3 in sight

Psychonauts fans are left disappointed as Double Fine's Tim Schafer confirms no sequels are in the pipeline, focusing instead on original projects.

Double Fine’s development chief, Tim Schafer, recently had some *candid* words for fans of the *Psychonauts* series: it’s time to temper expectations. Speaking at Gamescom, Schafer made it clear that there are no plans for *Psychonauts 3* or a sequel to *Brütal Legend* in the near future. Instead, the studio is focusing on nurturing original intellectual properties. But what does this mean for die-hard fans?

Current Focus on Original Projects

In an interview with IGN, Schafer shared, “I’m working on other stuff,” hinting at an exciting slate of projects that are all about new ideas rather than sequels. He elaborated, saying, “The studio is doing multiple projects right now and they’re all original IPs, because we did *Psychonauts 2* and that will hold us for sequels for a while.” This news might feel like a punch to the gut for those eagerly awaiting a third installment.

This isn’t the first time Schafer has doused hopes for a *Psychonauts* sequel. A documentary series titled *PsychOdyssey*, released last year, highlighted the immense time and effort that went into crafting *Psychonauts 2*. It even showcased some developers’ hesitance to dive into another lengthy project for a third game. Thus, it makes sense that Double Fine is opting to concentrate on smaller, original projects for the foreseeable future, even if it leaves fans feeling a bit let down.

Upcoming Projects from Double Fine

One project that has been confirmed is called *Keeper*, set to launch on October 17. This game promises a surreal and sometimes unsettling puzzle experience where players take on the role of a walking lighthouse, accompanied by a quirky bird named Twig. Schafer describes *Keeper* as “a weird, but chill experience,” and it notably won’t feature any dialogue—definitely a unique twist!

During his Gamescom interview, Schafer provided more insights, explaining, “It’s come a long way to make, even though it’s not a long gameplay experience. It’s estimated to offer about six to eight hours of gameplay.” He emphasized that even within this timeframe, *Keeper* delivers a “very deep and high-fidelity, kind of AAA experience,” which should resonate with fans who appreciate distinctive gaming journeys.

Looking Ahead: What’s Next for Double Fine?

While *Keeper* may not fill the *Psychonauts 3* void that fans are yearning for, it does share a similarly surreal, otherworldly art style that could appeal to those who love the original series’ aesthetic. As anticipation builds for the release of *Keeper*, it’s becoming evident that Double Fine is shifting its focus toward crafting original content rather than revisiting past hits.

For now, there’s no sign that Double Fine will revisit the *Psychonauts* universe anytime soon. Fans might need to embrace new narratives and experiences that the studio is developing, all while keeping a hopeful eye on the horizon for any potential sequels. In the meantime, those eager for fresh content can wishlist *Keeper* on Steam, and it will also be available on Xbox—exciting times ahead!

Scritto da AiAdhubMedia

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