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11 July 2026

Id Software maintains development capabilities post-mass layoffs

Id Software addresses concerns following recent layoffs, reassuring fans about its ability to continue building iconic games and technology.

Id Software maintains development capabilities post-mass layoffs

In the wake of substantial workforce reductions across the Xbox portfolio, Id Software has taken to social media to reassure fans and industry observers about its future. The studio, renowned for franchises like DoomWolfenstein and Quake has faced significant scrutiny following the loss of 136 employees, approximately half of its workforce. This reduction has sparked concerns about the studio’s ability to maintain its proprietary id Tech engine and continue developing high-quality games.

The official Id Software account on X (formerly Twitter) posted a statement emphasizing that despite the layoffs, the studio retains the essential team needed to build the games and technology it is known for. The post noted that the current team size is comparable to that during the development of Doom (2016) highlighting the studio’s long-standing philosophy of a flat organizational structure where every member is a maker.

Addressing concerns about id Tech

The recent layoffs have raised questions about the future of id Tech the engine behind some of the most influential games in history. Reports from departed staff members suggested that the technology might be effectively abandoned due to the loss of key personnel. However, Id Software’s statement aims to dispel these concerns, asserting that the studio remains committed to supporting and developing its proprietary technology.

Microsoft, the parent company of Id Software, has also responded to these claims. A spokesperson stated that dozens of people are working on id Tech across multiple locations, contradicting reports that only one staff member in Texas was left to maintain the platform. This reassurance comes amidst broader restructuring within Microsoft’s gaming division, which includes the elimination of 3,200 roles over the current financial year.

The impact of layoffs on future projects

The layoffs at Id Software have occurred at a critical time, just a day before the release of the Doom: The Dark Ages expansion. The timing has amplified concerns about the studio’s capacity to deliver future projects and maintain its high standards. One impacted worker expressed frustration, stating that nothing says business success like nuking a team into the dirt highlighting the challenges faced by the remaining staff.

Despite these concerns, Id Software’s statement emphasizes its commitment to supporting the impacted team members and continuing to build the great games and technology that have defined the studio for the past 35 years. The studio also expressed excitement about upcoming announcements and events, including QuakeCon this August, indicating a focus on moving forward and maintaining its legacy.

Looking ahead

As Id Software navigates this period of transition, the gaming community watches closely. The studio’s ability to adapt and continue producing high-quality games and technology will be crucial in maintaining its reputation and fan base. While the recent layoffs have raised valid concerns, the studio’s reassurances and ongoing commitment to its core philosophy offer a glimmer of hope for the future.

The coming months will be pivotal for Id Software as it works to reassure fans and industry professionals alike. The studio’s participation in events like QuakeCon will provide an opportunity to showcase its continued innovation and dedication to its craft. As the gaming landscape evolves, Id Software’s ability to adapt and thrive will be a testament to its resilience and enduring legacy.

Author

Florence Wright

Florence Wright, Glasgow native with an editorial-minimal aesthetic, rerouted a social feed to live-cover a Pollok Park remembrance event, prioritising human detail over algorithmic reach. Promotes clarity, humane framing and local resonance; keeps an archive of Polaroids from neighbourhood gatherings as a personal emblem.