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In a notable development within the gaming community, mod developer Luke Ross has announced the withdrawal of access to all his virtual reality (VR) modifications. This decision follows a series of takedown notices issued under the Digital Millennium Copyright Act (DMCA). Ross, recognized for his immersive Cyberpunk 2077 R.E.A.L. VR mod, has found himself in a legal dispute with CD Projekt, the game’s developer, which asserts that he monetized their intellectual property without authorization.
The situation intensified when 505 Games, the publisher of Ghostrunner, delivered a second DMCA notice targeting Ross’s work. Rather than adhere to what he described as corporate logic, which he considers overly restrictive, Ross chose to take significant action by removing access to over 40 of his VR mods from his Patreon page.
The consequences of DMCA notices
On his Patreon page, Luke Ross announced the temporary suspension of his account, stating, “Due to DMCA notices received from CD Projekt S.A. and 505 Games, I am forced to temporarily pause the Patreon page.” He clarified that while users could still subscribe, access to his mods and detailed information regarding his VR adaptations would be unavailable until the legal issues are resolved.
Community reactions
The gaming community has reacted strongly to this development. On platforms such as Reddit, some users shared a message purportedly sent to Ross’s Patreon subscribers. This message characterized the controversy as a conflict between VR enthusiasts and those who contend that modding commercial games should remain a non-profit endeavor. Ross expressed his frustration, indicating that the actions taken against him reflect a broader trend in which corporations exert excessive control over the creative contributions of independent developers.
He remarked, “As usual, they stretch the concept of ‘derivative work’ until it’s paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built using their intellectual property.” This sentiment resonates with many in the modding community, who often feel constrained by the legalities surrounding copyright.
The legal landscape of modding
The heart of the issue lies in the legal framework governing modding. CD Projekt Red‘s VP of business development, Jan Rosner, confirmed that the DMCA notice was issued because Ross’s mods were being offered as a paid product, which breaches the studio’s Fan Content Guidelines. According to these guidelines, monetization of their intellectual property is strictly prohibited without explicit permission.
In an effort to resolve the issue, CD Projekt previously suggested that Luke Ross make his mods available for free, allowing users to donate if they wished. However, Ross rejected this proposal, arguing it represented a double standard. He stated, “It is not ‘derivative work’ or ‘fan content’: it supports a large number of games which were built upon different engines, and it contains absolutely zero code or assets from your IP.” This perspective raises critical questions about the rights of modders and the extent to which companies can control the use of their intellectual property.
The future of modding
As the situation continues to unfold, it prompts pivotal questions regarding the future of modding within the gaming industry. Many gamers and modders express concern that aggressive legal actions could stifle creativity and innovation. The community is left to ponder the implications for the gaming landscape if developers do not support modding initiatives.
Ross’s decision to remove access to his mods has created a significant gap for many players who appreciated experiencing Cyberpunk 2077 in a manner not originally envisioned by its developers. In his final message to subscribers, he expressed hope for a resolution, stating, “Hopefully we’ll find a way together, in the next few weeks.” However, he recognized the challenging reality of the current modding environment.
The ongoing discussion about modding and copyright raises critical questions about the balance between corporate rights and the creative ambitions of independent developers. The resolution of Ross’s situation could potentially reshape the future of modding within the gaming community. As the industry navigates these complexities, the ramifications of this case may serve as a precedent for how modding is perceived and regulated going forward.

