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11 July 2026

How Id Software Plans to Continue Creating Iconic Games After Major Cuts

Id Software reassures fans that it will continue creating high-quality games and advancing its technology despite significant layoffs at Microsoft's Xbox division

How Id Software Plans to Continue Creating Iconic Games After Major Cuts

The gaming world was shaken by recent layoffs at Microsoft’s Xbox division, with id Software being one of the most affected studios. Despite the setbacks, the legendary developer behind the Doom franchise has expressed optimism about its future. In a statement released on July 10, id Software assured fans and the industry that it remains committed to delivering the innovative games and cutting-edge technology it’s renowned for.

The studio’s response came after reports of substantial job cuts, with over 90 employees let go from its Texas headquarters and remote teams. This has raised concerns about the studio’s ability to maintain its high standards. However, id Software maintains that it still has the essential talent to continue its work.

Id Software’s Commitment to Innovation

In its official statement, id Software emphasized that while the layoffs impacted various teams, the studio still retains the core crew necessary to develop its signature games and technology. The team’s current size is comparable to when they created the critically acclaimed Doom (2016). The studio has always prided itself on a flat organizational structure where every member is actively involved in the creative process.

The studio’s proprietary game engine, id Tech has been a cornerstone of its success. Concerns were raised about the engine’s future after the layoffs, particularly with the departure of key personnel like the Director of Engine Technology. However, Microsoft has clarified that dozens of people across multiple locations are still working on id Tech, dispelling rumors that only one person remained in Texas.

The Impact of the Layoffs

The layoffs at id Software are part of a broader restructuring within Microsoft’s Xbox division, which has seen significant cuts across various studios. The Worker Adjustment and Retraining Notification (WARN) filings confirmed that 136 employees were let go from id Software and its parent company, ZeniMax Media. This includes 96 employees from the Texas headquarters and 40 remote workers.

The cuts have affected nearly every department within the studio, including those responsible for building and maintaining id Tech. Despite these challenges, id Software remains focused on supporting its remaining team members and continuing its legacy of innovation. The studio has also expressed excitement about upcoming events, such as QuakeCon this August, indicating its commitment to engaging with the gaming community.

Looking Ahead

While the future projects of id Software remain undisclosed, the studio has a history of resilience and creativity. Sources suggest that there were pitches for multiplayer DLC for Doom: The Dark Ages and a non-Doom game within the studio. Although nothing has been officially greenlit, the studio’s track record gives fans hope for exciting developments in the future.

The studio’s commitment to its core values and the support of its remaining team members will be crucial in navigating these challenging times. As the gaming community awaits further updates, the resilience and innovation of id Software remain a beacon of hope in the industry.

Author

Marcus Chen

Marcus Chen writes about consumer tech the way a friend who actually opened the device would describe it. Hardware-first, hype-skeptical, and fluent in benchmark numbers.