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20 May 2026

Ubisoft roadmap excludes Splinter Cell and Beyond Good and Evil 2, sparking concern

Ubisoft's two-year plan highlights major franchises but leaves out Splinter Cell and Beyond Good and Evil 2

Ubisoft roadmap excludes Splinter Cell and Beyond Good and Evil 2, sparking concern

The latest investor materials released by Ubisoft sketch a picture of the company’s near-term priorities, yet they notably lack any explicit reference to two long-discussed titles: Splinter Cell and Beyond Good and Evil 2. That absence has prompted speculation among players and industry watchers about whether these projects are quietly delayed, being kept secret, or at risk of cancellation. The document emphasizes major franchises and services, creating a contrast between what is publicized and what remains unmentioned.

Reading corporate filings is often an exercise in reading between the lines: the roadmap promises a pipeline built around Assassin’s Creed, Far Cry, and Ghost Recon, plus continued investment in live services such as Rainbow Six Siege. Ubisoft also reiterates plans to bring new entries in those flagship series to market by March 2029. Meanwhile, two previously teased projects are absent from the same forward-looking pages, which raises questions about development status and strategic priorities.

What the filings actually highlight

The company highlights a “stronger and diversified content pipeline” anchored by a handful of known franchises and ongoing live service titles. The emphasis on established intellectual property and services suggests a conservative approach to near-term releases: investing where the audience and revenue are more predictable. The public-facing roadmap names the major series that investors should expect, but it does not include every project under development. This selective disclosure may reflect a deliberate strategy to manage expectations or could indicate incomplete planning for the next two fiscal years.

Absence of the two long-awaited games

Notably missing from these materials are Splinter Cell — which was announced some time ago — and Beyond Good and Evil 2, a title with a long and troubled development history. Their omission stands out because both properties have been discussed publicly for years and carry significant brand weight. While the roadmap mentions other premium releases beyond the named franchises and references ongoing support for legacy titles, it does not even provide veiled references to these two IPs, which makes their silence particularly conspicuous.

Possible reasons for the omission

There are several plausible explanations for why these projects do not appear. One is that the roadmap is intentionally partial: companies commonly withhold details of sensitive projects during early or volatile development phases. Another is that internal shakeups — including recent studio reorganizations and layoffs — have forced Ubisoft to trim or refocus its slate; the company reported cancelling multiple projects in the recent past. Finally, there is the unsettling possibility that some long-gestating efforts have been deprioritized or cancelled, an outcome that has precedent within large publishers who undergo strategic realignment.

Financial and organizational context

Ubisoft’s broader corporate picture provides useful context. The publisher has signaled it expects a bumpy period ahead and is leaning on flagship franchises and ongoing live services to stabilize revenues. At the same time, the firm has navigated significant internal change, from leadership shifts to staff reductions, which can slow or reshape development pipelines. Those factors, combined with a public roadmap that lists only selected titles, fuel uncertainty about projects that are not mentioned by name.

Scenarios for Splinter Cell and Beyond Good and Evil 2

Looking forward, there are a few realistic scenarios. One is that both games remain in development but are purposefully concealed from investor materials until milestones are certain; prior communications from studio leads hinted that work was ongoing. A second scenario is that their progress has been slowed by resource reallocation, making them unlikely to ship within the disclosed horizon. The third, more pessimistic outcome, is partial or full cancellation — a risk heightened by the publisher’s previous decision to cancel several in-house projects.

Industry observers will be watching future earnings calls, developer updates, and job listings for clearer signals. Ubisoft has not provided a public, detailed update on these two titles in the latest filings, and outreach seeking clarification has not produced an immediate answer. Until the company chooses to comment or new official material appears, fans and analysts must weigh clues from corporate disclosure, past statements by creative leads, and the publisher’s shifting strategic priorities.

In short, the absence of Splinter Cell and Beyond Good and Evil 2 from Ubisoft’s two-year roadmap does not offer a definitive conclusion, but it does underscore the changing landscape inside the company. Whether those projects re-emerge in future roadmaps or quietly fade away, the coming months will be critical for determining the fate of two of Ubisoft’s most talked-about titles.

Author

Linda Pellegrini

Linda Pellegrini reported from Genoa on the reconversion of the former port area, entering City Hall for a decisive interview; editor with responsibility for historical columns and proposer of local memory investigations. Graduate of the University of Genoa, keeps an archive of period photographs of the city.