Remedy Entertainment’s Control Resonant has set a new benchmark for immersive gaming experiences. The sequel builds on the original’s foundation, amplifying its engaging gameplay and visual spectacle. Nvidia’s advanced technologies, particularly ray tracing and DLSS play a pivotal role in enhancing the game’s aesthetic appeal.
During a hands-on demo, the game’s vibrant environments and dynamic combat sequences quickly captivated attention. The indoor and outdoor settings, enriched by Nvidia’s ray tracing, offer an unparalleled level of immersion. The game’s colorful palette, with enemy designs and attacks glowing in red, adds to its visual allure.
Control Resonant’s Shift to Fast-Paced Action RPG
Control Resonant marks a significant departure from its predecessor’s third-person action-shooter format, embracing a third-person fast-paced action-RPG style. This shift introduces new mechanics and gameplay elements that promise to enhance the The game’s PC port, expected later this year, is highly anticipated.
The Performance Impact of Ray Tracing
The game’s use of Nvidia’s ray tracing technology and DLSS Ray Reconstruction presents a substantial demand on any RTX GPU. Testing the game on an RTX 5090 at 4K resolution with DLSS 4.5 Performance enabled and ray tracing set to high revealed smooth gameplay in most combat sections. While the exact frame rate was not displayed, it was estimated to be at or above 60 frames per second (fps).
However, there were noticeable dips below 60 fps during more intense combat sequences. This performance variation is expected in an early build and is likely to be addressed in the final release. The high ray tracing preset pushes even the most powerful graphics cards to their limits, similar to other demanding titles like Cyberpunk 2077 and Resident Evil Requiem.
The Role of DLSS 4.5
DLSS 4.5 proves to be a game-changer, significantly improving image quality and performance. Unlike previous versions, DLSS 4.5’s Performance mode offers sharp image quality that rivals the Quality mode of DLSS 4. This enhancement is particularly beneficial for games like Control Resonant where visual fidelity is paramount.
Despite the performance loss compared to DLSS 4, the visual improvements make DLSS 4.5 a worthwhile choice. The demo did not utilize DLSS Frame Generation but based on early system requirements, the game is expected to run well on a wide range of hardware. Even without ray tracing or full path tracing, Control Resonant remains visually impressive.
Early System Requirements and Future Expectations
The early system requirements for Control Resonant indicate that the game will be accessible to a broad audience. While some systems may struggle with ray tracing or full path tracing, the game’s visual appeal remains intact. The anticipation for more highly detailed areas to explore is palpable, and the game’s launch on September 24, 2026 across PS5Xbox Series XXbox Series S and PC is eagerly awaited.
As the gaming community prepares for the release, the excitement surrounding Control Resonant continues to grow. The game’s innovative use of Nvidia’s technologies and its stunning visuals promise to deliver an unforgettable gaming experience.


