When Nintendo released the Ocarina of Time remake for the Switch 2 on 5th November, the title was greeted with a wave of praise that called it an “astonishing remake” and awarded it five stars. Within days, the community began combing through the game’s code, hoping to uncover hidden content that might extend the experience beyond the polished base game.
Two dedicated dataminers, known online as MrCheeze and OatmealDome, posted their findings on social platforms. Their research revealed a collection of cryptic strings that repeatedly referenced the abbreviation “MQ,” a long-standing shorthand for Master Quest, the notoriously difficult alternate version of the classic title.
Datamined strings point to a hidden Master Quest mode
MrCheeze first shared screenshots of the game’s file directory, highlighting entries such as “DodongoCavern_MQ,” as well as higher-level flags named HasMQ, IsMQModeExist, NewGameMQ and ReleaseMQ. These identifiers strongly imply that the remake contains a dormant version of the older challenge mode, waiting for a trigger to become accessible.
Following up, OatmealDome added that the dormant content would not appear through a simple patch but would require the purchase or activation of DLC. The user also confirmed that the data suggests a mirrored world and altered dungeon layouts – for example, cows appearing inside Jabu-Jabu’s Belly – echoing the quirks of previous Master Quest incarnations. While the code is not yet complete, the evidence points toward a deliberate plan to unlock the mode via additional content.
What Master Quest means for players
Master Quest first arrived as a bonus disc bundled with select copies of The Wind Waker on the GameCube in 2003, delivering a re-imagined version of the original game with rearranged puzzles and heightened difficulty. The 2011 Ocarina of Time 3DS remake later re-introduced the mode, adding a full-world mirror, enemies dealing double damage, and oddities like livestock in underwater chambers. These changes offered veteran players a fresh, more demanding experience while preserving the beloved core of the adventure.
If Nintendo follows the precedent set by the 3DS version, the Switch 2 edition of Master Quest will likely retain the mirrored level design and the tougher enemy behavior, while also bringing back the playful modifications that fans remember fondly. Such a version would provide a compelling reason for players who have already completed the main campaign to return for a new challenge, effectively extending the game’s lifespan.
Nintendo’s stance and future DLC prospects
Series producer Eiji Aonuma recently fielded questions about the possibility of post-launch content and hinted that the development team keeps the option open for future additions. Although no official announcement has been made, the combination of Aonuma’s comments and the datamined flags suggests that Nintendo is at least considering a Master Quest DLC for the Switch 2 remake.
Should the mode become a paid add-on, price expectations could align with recent Zelda DLC releases. For instance, the Breath of the Wild Expansion Pass retailed at $19.99 and introduced new challenges, while the Tears of the Kingdom performance upgrade cost $9.99. Conversely, Nintendo might choose to offer the mode for free, mirroring how Master Quest arrived as a complimentary unlock after completing the 3DS campaign. Until an official statement arrives, the community can only speculate based on the data now in hand.



